The Beast of Winter, released on August 2, 2018, features the Watcher and crew going up against a mysterious doomsday cult, with Rymrgand, god of entropy and death, in a major role.In addition, Obsidian released three pieces of story DLC throughout the latter half of 2018: The game director, Josh Sawyer, has also stated that one focus of Deadfire was to address criticisms raised over the abundance of filler combat encounters in the original game. The world is also be more dynamic, with weather and NPCs moving around carrying their own business. The gameplay is largely the same as the original, with the addition of multiclassing. The Watcher's search brings them to the Deadfire Archipelago, where four factions struggle against one another for full control of the region, and legends abound of a lost city surrounded by magical storms, filled with riches for anyone capable of plundering it. To save your soul, you must track down the wayward god and demand answers - answers which could throw mortals and the gods themselves into chaos. Taking place in the Deadfire Isles, the game once again stars the Watcher, who must now track down Eothas after he destroys Caed Nua, nearly killing you in the process. The god of light and rebirth was thought dead, but he now inhabits the stone titan that sat buried under your keep, Caed Nua, for millennia. Since you and your companions parted ways. It's been five years since the Hollowborn Crisis ended. The game was announced in January 2017, and launched a Fig campaign that reached its initial goal in the first day, and raised up to $4.4 million by the Fig campaign's end. Pillars of Eternity II: Deadfire is a computer roleplaying game by Obsidian Entertainment and the sequel to Pillars of Eternity.
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